Program Committee

Workshop Chairs

Francesco Bellotti, University of Genova, Department of Biophysical and Electronic Engineering, Italy
Rosa Maria Bottino, Institute of Educational technology, National Research Council, Italy
Rob Nadolski, Open University of the Netherlands, Centre for Learning Sciences and Technologies, The Netherlands
Baltasar Fernandez-Manjon, Universidad Complutense de Madrid, Spain

Program Committee (to be completed)

Alessandro De Gloria, University of Genova, Department of Biophysical and Electronic Engineering, Italy
Riccardo Berta, University of Genova, Department of Biophysical and Electronic Engineering, Italy
Michela Ott, Institute of Educational technology, National Research Council, Italy
Ivan Martinez Ortiz, Universidad Complutense de Madrid, Spain
Rafael Bidarra, Delft University of Technology, The Netherlads
Elizabeth A Boyle, University of the West of Scotland, UK 
Ioana Stanescu, “Carol I” National Defence University, Advanced Distributed Learning, Romania
Jean Pierre Jessel, Univerisite Paul Sabatier Toulouse III, France
Michael Kickmeier-Rust, Graz University of  Learning Technology, Austria
Rui Prada, Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento em Lisboa, Portugal
Sara De Freitas, Coventry University, The Serious Games Institute, UK
Theo Lim Heriot, Heriott-Watt University, UK
Thomas Geijtenbeek, Universiteit Utrecht, The Netherlands
Wim Westera,  Open University of the Netherlands, Centre for Learning Sciences and Technologies, The Netherlands

About the workshop organizers

Francesco Bellotti is assistant professor at the University of Genoa, currently teaching Object Oriented Programming and Databases. His main research interests are in the field of serious gaming , artificial intelligence (user profiling and management), technology enhanced learning and Human-Computer Interaction. He has been the responsible of the design and implementation WPs of several European and Italian industrial research projects. He is the responsible of the Infomobility Lab at the Liguria District of technologies. He authored 100+ papers in international journals and conferences.

Rosa Maria Bottino is a senior researcher of the Italian National Research Council (CNR) and she is currently the Director of CNR Institute for Educational Technology (ITD-CNR). Her research interests are in the field of educational research and the role of information and communication technologies for improving teaching and learning processes. She is the author of more than 150 scientific publications both in national and international journals, books and conference proceedings. Rosa Maria Bottino promoted and participated to both national and European projects and Networks of Exellence in Technology Enhanced Learning. Dr. Bottino received international awards like IFIP Silver Core Award and IFIP Outstanding Services Award. As far as the research area of computer games based learning, dr. Bottino lead the national project Logivali on the use of digital games at primary school level and participates in the EC funded network of Excellence on Serious Games (GALA). 

Rob Nadolski’s is assistant professor at the Open University of the Netherlands. His main interests focus on competence-based education and serious games, especially enhancing learner support facilities by exploiting newest technologies (like sensors). He has done the design and project management of e-learning applications for acquiring complex cognitive skills as well as research on such applications (i.e., serious games) and has participated in various European and national projects.

Baltasar Fernández-Manjón is a full professor at the Complutense University of Madrid. He leads the Complutense e-learning research group <e-UCM> and he is IEEE Senior Member. His main research interests are e-learning technologies, educational uses of serious games, application of educational standards, and use of serious games in the medical domain, having published more than 100 research papers on these topics. He is associate editor of IEEE Transaction on Learning Technologies and has been involved as co-organizer and program committee member of several conferences (e.g. DIGITEL, ICALT) and as associate editor of several special issues about e-learning (e.g Computers In Human Behaviour, Simulation and Gaming). He is currently involved in several Spanish and European initiatives about serious games such as FP7 NoE GALA and LLP projects SEGAN and CHERMUG.
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